The Soul Blades (TSB) Admin
Posts : 8 Join date : 2012-02-16
| Subject: Play to lose (Read everything before posting) Tue Feb 21, 2012 4:59 am | |
| Basically what this does is replace rolls for fights. Now you may say this is crazy, but bear with me. In rolls we have a system of adding to rolls, but I propose we scrap rolls and make it factor based. What this means is that the player decides weather or not to dodge, block, or get hit by an attack based on things like armor, training, and experience. Those are only a few examples, but some of the most important. Now you may say this, "What if a minge fail RPs with this?" Well you can always request to use /roll if he is not P2L'ing correctly. If any further problems occur, contact an admin. Here's a large list of examples that could affect the fight, note that this may not be every factor in the world. - Training
- Experience
- Armor
- Amount of fighters
- Surprise attack
- Cornered
- Mental state (Scared?)
- Injured
- Armed
Those are as many as I can think of right now, so please tell me what you think below. | |
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StormShield
Posts : 4 Join date : 2012-02-16 Age : 26
| Subject: Re: Play to lose (Read everything before posting) Tue Feb 21, 2012 5:02 am | |
| +Support This is how RP should be. | |
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Admin_Crab Admin
Posts : 57 Join date : 2012-01-30 Age : 26 Location : Unknown
| Subject: Re: Play to lose (Read everything before posting) Tue Feb 21, 2012 7:23 am | |
| Wow thanks Grim.
I totoally agree. I will look to this.
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Admin_Crab Admin
Posts : 57 Join date : 2012-01-30 Age : 26 Location : Unknown
| Subject: Re: Play to lose (Read everything before posting) Mon Feb 27, 2012 7:11 am | |
| I'm putting this into the Half life. This is now in effect. Thanks! | |
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| Subject: Re: Play to lose (Read everything before posting) | |
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